Monday, January 21, 2008

How You Test = How You Design

I've recently started reading through all the design related posts at mockobjects.com.

They are highly recommended and I agree with all of the theory behind them and a lot of the practices. However what interested me most was that despite this I don't design software in the same way as them.

Take the "Test Smell: I need to mock an object I can't replace (without magic)" post as an example. I love the design exercise that the author goes through, and extracting the Clock/SameDayChecker class is superb. Yet something about it made me realize that I don't design the way they do and amn't sure I want to...

Refactoring v Need To Mock
In the example the design improvement is driven by the need to replace the time in a test.

Now I can understand the need to replace the time but I would also say that if your the sort of designer than looks at the original code and sees that its not cohesive enough then your going to extract the SameDayChecker concept regardless.

Maybe I'm wrong though, would I have looked at the original code and thought "good enough". Possibly, and if there was no pain then that might have been fine. So the tests have perhaps forced us to a better design.

However that leaves me a little cold as if we didn't need to replace the time for testing, or if the incohesive code had nothing to do with an external dependency, then we'd have settled for the first option.

If we thus use this style of testing to drive our designs then we only get good designs if we make every piece of the code replacable...

Injection
I dunno but to me the whole IoC thing is heavily influenced by Robert Martins ideas of dependency inversion.

Thing is I don't think Robert Martin meant that every class should be replacable, or at least I never read it that way.

I also don't think it should be used as your primary design technique, as in I want to test Customer without CustomerMustHaveAddressRule so i'll extract the rule (good) then inject it into Customer (huh). Do I really need to inject my rules into the domain, if I do then fine but for many line of business applications this would be overkill.

My approach would be extract the rule (SRP/cohesion etc.) but then use it directly from the domain. I'm unlikely to replace one rule with another implementation.

Why It Matters
I actually think using interaction testing as a design technique is interesting but when I look at the Clock/SameDayChecker example I'm left a little unhappy.

Am I really going to ever replace the SameDayChecker in production, is it really a meaningful dependency that I want my domain class to show. To me the answer is "probably not" to both.

I also think that IoC and injection of dependencies is great. However I definitely do not think everything needs to be injected when it comes to domain models, and if you use the design technique described then I think that you could end up with decoupling that I wouldn't find useful.

Lots of decoupling, much of which does nothing but make the design more complex without ever being taken advantage of, is my worry with some of these techniques.

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Roy Osherove - The Case For TypeMock

Roy Osherove has another post on the case for TypeMock.

For me the big one is that design for testability has its limits. Breaking encapsulation, interfaces over all your classes, injecting everything, virtual members everywhere. Those things can be good and they can also lead to klunky designs particular in domain/business code).

That doesn't mean that design for testability isn't good. However when I want to mock something without changing its design, because I'm quite happy with its current design, I turn to TypeMock.

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Sunday, January 20, 2008

TDD Anti-Patterns

In comments to one of his blog entries Jeremy Miller linked to this good post on TDD Anti-Patterns. Definitely looking forward to the paper that the author of the post is writing.

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Test Doubles and the Effect On Designs - Mock/Stub/Fake

Just got through reading the mockobjects article on the interaction test smell too many expectations.

It's a great article and made me want to try to bring together my understanding of what people mean when they talk about stubbing and mocking.

MockObjects.com - Stubs and Expectations
The article makes the distinction between Stubs and Expectations:

  1. Stub - Replace a dependend on component (DOC) so that you can get it to return known values.
  2. Expectation - Goes further by testing that we get the expected interaction with the DOC.

The idea is that if you program too many expecations into the test you get confusing tests that don't make it clear whats important.

XUnit Test Patterns - Stubs and Mock Objects
If you have read Meszaros's XUnit Test Patterns then you will know that in his view there are multiple types of Test Double and they are required to control two things:
  1. Indirect Inputs - If the system under test (SUT) uses the DOC and the DOC returns any values (even exceptions) that affect the SUT then you need to be able to make the DOC return these values in order to run your tests. If you can't get the DOC to do it then you replace it with a Test Double.
  2. Indirect Outputs - Encapsulation often means we don't have to care how an object does what it does, however when testing we do care and we therefore may want to test the interactions with the DOC (in the process writing the SUT to make its dependency on the DOC more obvious). In fact in some cases we may have no choice if the DOC does not produce any observable side effects.

Meszaros goes further and describes the means of getting the correct inputs into the SUT in as being through a control point and the means of verifying the indirect outputs as being through an observation point.

In Meszaros's terminology there are thus three main types of Test Double:

  1. Test Stub - Controls indirect inputs to the SUT.
  2. Test Spy - Acts as a Test Stub but also records calls so that the test can examine them.
  3. Mock Object - You pre-program it with the expected interactions and it will verify they happened.

Meszaros also discussed further classifications and how to configure/install the Test Doubles, as with the rest of the book it is very comprehensive.

Why It Matters
It seems like people are coming to the conclusion that it is important to differentiate between situations where you care about the expected interaction with an object and cases where you don't. If you don't make the differentiation your tests will be unnecessarily complex.

The interesting bit is then how the different types of Test Double affect your testing. I believe many people use Mock Objects when they really don't much care about the collaborations and aren't using the mocking as an aid to design. In fact the mock object is often simply there to replace a DOC so that we can simplify or speed up the test. This is at odds with the design technique that mockobjects.com and "Mock Roles, Not Objects" are recommending. As I understand it they view the outside-in process of design as being a big advantage of using interaction tests and use that to drive their designs (Need-Driven Development).

Its the second issue, how tests affect design, that interests me at the moment.

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Saturday, January 19, 2008

TypeMock and Design

Roy Osherove has an interesting post on TypeMock/DI and design, it's a response to this post which is also interesting. In turn Jeremy Miller has put up his own response to Roy Osherove.

It's a well discussed topic and I've already put forward my views on it so I won't repeat them here but it is interesting that views on TypeMock are becoming more reasonable as time passes.

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Thursday, January 17, 2008

Posting C# Code In Blogger

Gary Murchison was good enough to send me to the C# Code Format Website, John McDowall (another colleague) was good enough to work out that in order to get the content into Blogger correctly you need to either put all the content into one line (Notepad++ to the rescue) or switch "Convert line breaks" to false.

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Wednesday, January 16, 2008

Interaction Testing of Service Collaborations

I decided to try to follow true interaction testing guidelines and use it as a design technique, specifically a technique to elicit roles and ISP compliant interfaces for DDD SERVICES.

At the minute I'm looking at how we can track changes to our domain objects so that we can report them (where appropriate) to external systems. We've decided to try using PostSharp, applying attributes to classes/members and the attributes will then cause the appropriate code to be inserted.

Interaction Test Driving The Initial Design
In my experience starting a large piece of work like this can be tricky. I've done some prototypes on using PostSharp and we basically know how we want the design to proceed.

To get me started though I need to write a high level test of this form, I decided to make it an interaction test and use TypeMock:

    [TestMethod]
    public void CanTrackCustomerActivation()
    {
        Customer customer = CustomerObjectMother.CreateProspect();
 
        DomainChangeMessage expectedMessage = new DomainChangeMessage(customer,
        "CustomerActivated");
 
        #region Mocking
 
        Mock serviceMock = MockManager.MockObject(typeof(IChangeTrackingService));
        serviceMock.ExpectCall("EventOccurred").Args(expectedMessage);
 
        IChangeTrackingService service = (IChangeTrackingService)serviceMock.MockedInstance;
 
        Mock serviceLocatorMock = MockManager.Mock(typeof(ServiceLocator), Constructor.Mocked);
        serviceLocatorMock.ExpectAndReturn("GetChangeTrackingService", service);
 
        #endregion
 
        customer.Activate();
 
        MockManager.Verify();
    } 

This test shows the following:
  1. We'll have a service of type IChangeTrackingService and we expect its EventOccurred method to be called.

  2. We expect the service to be retrieved from the existing ServiceLocator class (we considered using IoC but for now this will do, YAGNI).

Most importantly the test has helped us explore and confirm the design (see below) and although I'm not always made on interaction testing I think this one was useful.

To get the test pass all I need to do is put this sort of code into the Customer.ActivateMethod:

ServiceLocator.GetDomainChangeTrackingService().DomainEventOccurred(new DomainChangeMessage(this, "CustomerActivated"));

I'd refactor this code, but its a strarting point.

I need to make DomainChangeMessage a VALUE OBJECT to get this to pass (override Equals particularly). It was also nice that testing the changes I needed to make to DomainChangeMessage to turn it into a VALUE OBJECT (particularly overriding equals) was easy because I've written a helper class to deal with this in the past.

Importance Of The Test
In this case I'm happy that the test I created is very readable and shows clearly what the high level collaborations are.

The effect of this test on the design is subtle. I'd have designed this the same way regardless, the seperated interface (IChangeTrackingService) approach is one that works quite well and it's clear that DomainChangeMessage should be a VALUE OBJECT. However proving that this design is sound using an interaction test is valuable.

The next step is to write a test that actually checks that with a real instance of the SERVICE you get the correct behavior, which in this case might be just to save the DomainChangeMessage and make it available for use in the verification part of the test.

Oh but....
This is a bit of a cop out, every test that shows interaction testing uses it to get the role for a service style class.

What I'm really interested in is seeing how people use the same approach for domain ENTITIES, I'm not so sure that the ISP style interfaces you'd extract from them in order to get these tests to pass are so useful.

I'm prepared to be convinced though and the mock objects do seem to indicate that they think this approach can work for domain entities so I'm interested to see what they come up with.

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Sunday, January 13, 2008

DDD with AOP and DI Presentation

A new DDD thread links to a talk about using AOP and DI to support DDD. The talk itself is very interesting, not sure I agree with all of it but it is good.

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Sunday, December 30, 2007

BDD/TDD - What Drives The Domain Design

In view of the discussion of BDD[1][2] I've started to look at the way we specify/test our domain model. A great promise of BDD is that your tests will drive the design of your domain model and that the tests themselves will help explain the design of the domain.

My efforts to get to the essence of BDD have left me very confused and in an effort to better understand BDD I actually went to the Test Driven Development Yahoo group. I've been subscribed to it for a while but I'd never realized how good it is. Well informed discussion and heavyweights like Ron Jeffries/Kent Beck wading in. Great stuff and seems to me to have a similiar feel to the DDD group.

Anyway I came across one particularly useful thread. It doesn't really cover BDD directly but it does cover state/interaction testing and how they influence the way you design. In particular it contains a couple of great posts including this one which tries to get the to real essence of interaction and state testing and the way they affect your design.

I was already well aware of the difference between state and interaction testing but this single post summed things up very nicely and reminded me of a few things.

Personally I refactor, including to patterns, a lot. As I do I find my code changes massively which affects the way I test. Let me give you a representative example...

Example - State Testing/Refactoring Driving The Design
We need to allow people to debit Accounts in our system, a test to kick off this work might be

Account sourceAccount = ...;
Account targetAccount = ...;
Money amountToDebit = ...;

Money originalValueTargetAccount = targetAccount.Balance();
Money originalValueSourceAccount = sourceAccount.Balance();

FundsTransferService.Transfer(sourceAccount, targetAccount, amountToDebit); // code under test

Assert.AreEqual(originalValue - amountToDebit, account.Balance);

I'm not saying this the exact test I'd start with but its representative of the sorts of tests I'd be writing. This is a pure state test and in Ron Jeffries terminology is testing functionality not sequence.

As I go I'd be writing more and more tests and more and more code. As I went I'd refactor and after a while the method may be delegating to Specifications, Rules, Method Objects, Strategies, Entities, ValueObjects, Factories and other classes to do its work.

Some of the new classes will merely exist to ensure the code reads well (pure fabrications in Larman terminology).

As I extracted these pure fabrications I probably wouldn't change the tests, leaving them at the level that they started at (FundTransferService). I could change the tests to be tests specific to the new rule though. I'd just extract the code, ensure the tests passed, refactor the tests, ensure they passed...but then pure fabrications are very much open to redesign at any time so I'm not sure it makes so much sense to write tests for them specifically (questionable?).

Anyway what this means that I'm doing top down development (starting at public interface to the domain) but I'm not using stubbing or interaction testing, instead I use state testing and evolve the code and refactor a lot until I'm pretty happy.

Alternative - Interaction Tests Driving The Design

So the question is what is driving me to change the design, if I was doing proper interaction testing then I would be defining the interactions and then writing the code to fulfill it.

I could probably do this for the high level interactions, for example between entities. I'm not sure I want to include that information in every test but I could use it as a design technique and encode it in a few tests. This is quite high level interactions so I avoid the risk of overspecified software.

Ultimately I would still need some state tests (see this thread for a good discussion of the reason you still need state tests) but I'd be using interaction testing to drive my design.

However as I say I find a domain model is filled with all sorts of little domain classes that only exist because we chose to refactor the code to make it read better, these classes are not necessarily part of the ubiquitous language and are purely an imeplementation detail (they are pure fabrications).

Making interaction testing work for these pure fabrications seems to me to be a bit of a bad idea, these classes exist because of refactoring and I cannot plan for the interactions with them upfront.

Maybe if I stick to only using interaciton testing for the high level interactions, rather than interactions with pure fabrications, I'll get the benefits of interaction testing without the costs. I think thats what I'll try next.

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Wednesday, December 05, 2007

Identity In Forums

I'm not overly bothered about the identity issue that was discussed on the ALT.NET forum recently but it did make me think of this DDD thread that I came accross recently. Kinda amusing seeing people seriously respond to someone with a nick like that.

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Thursday, November 29, 2007

Crap4J - Code Complexity and Coverage Analysis

Crap4J was mentioned in the ALT.NET forum, seems like another interesting code analysis idea but this time it does code complexity and add code coverage.

There is also an entertaining video that covers the thinking behind it, and it sounds like Crap4N is on the way too...

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Wednesday, November 28, 2007

AOP - Alternatives To PostSharp

Whilst looking at PostSharp I found quite a few useful links and also managed to look at a few alternatives.

Aspect# seemed interesting but it only does virtual members (or interfaces I presume) and its certainly not transparent to the user of the classes as you have to go through an AspectEngine. Anyway no matter how useful it could have been it looks like Aspect# is a dead end and is on the way out.

Other than Aspect# there are a few other choices, Spring.NET has an AOP solution and Eric Bodden has a list of .NET AOP solutions and I'll definitely take a look at some of them, AspectDNG in particular sounds good.

I'll be interested to see if I can find any solution thats as simple as PostSharp Laos or that has such a nice way of supporting compile-time weaving.

Links - PostSharp

  1. Using AOP for validation
  2. PostSharp AOP reference
  3. AOP with PostSharp Part A
  4. AOP with PostSharp Part B
  5. Bitter Coder
  6. DotNetKicks - Not much yet...

Links - AOP

  1. Ayende - 7 Approaches To AOP In .NET
  2. Characterization Of Current Approaches
  3. Spring.NET
  4. Eric Boddens List Of Current Approaches
  5. Wikipedia

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Tuesday, November 27, 2007

AOP and the Domain - Dirty Tracking

A new requirement has come in to our system, essentially we need to be able to tell external systems when (some) changes happen to our domain objects. How we notify the systems is one issue but how we actually track domain changes is another one.

Some of the changes are quite high level, such as a Customer state change, and some are just little changes to the data of an object, such as a change to a Customers first name.

We could handle the high level state changes by calling through Service classes, for example CustomerStateChangeService.Activate(customer). However we also need to think about how to track all the data changes, we've considered a few ways that we could do this and two of the most obvious are:

  1. Services - Instead of directly setting a Customers first name call through a Service which would then take care of ensuring that we give other systems a chance to track the change. We could look at something like the anticorruption layer example.
  2. Domain Events - The domain classes could raise events, to some extent this is nicely decoupled but it bothers us that our domain objects would be raising events simply because an external system needs to know about the change. It also means that pretty much every property setter in the domain could potentially be raising an event once its set the value, not very elegant.
  3. NHibernate - Maybe include an interceptor that can help us work out what has changed when NHibernate comes to persist. This sounds easy but in practice would be a mess and certainly isn't very intuitive.

Anyway these and other solutions didn't appeal so I started looking at PostSharp. Now I'm no fan of overly technical solutions to domain problems. However I'd heard good things about AOP and thought it might help us solve the problem, especially since logging is quite often given as an example of where AOP can help. I was thus hoping that it could give us a good, simple, solution to our problem.

However when I came to use PostSharp I couldn't believe how good it was. In particular it allows you to use attributes to specify code that you want PostSharp to inject in post-build...

Example

To show how simple it is I've tried to come up with what I consider to be a useful example which you can get from google code. In order to run it you first need to install PostSharp, once you've done this you can open and run the project.

First off note that SimpleDomainClass is marked with AllPropertySetsNotificationAttribute. If you open AllPropertySetsNotificationAttribute you can see that it is using reflection to attach an extra attribute, PropertySetNotificationAttribute, to each property setters.

This may seem silly until you run the application and see that the code in PropertySetNotificationAttribute.OnSuccess is being automagically run.

This is happening because the post-build PostSharp process is ensuring that where it sees a method boundary aspect, such as PropertySetNotificationAttribute, it inserts the necessary IL to ensure the code in the attribute is run.

You can see this if you open Reflector and view the disassembly output for SimpleDomainClass, look at the property setters and note the extra code including the call to OnSuccess in the attribute.

In case you were wondering this is a simplified version of the binding sample that actually comes with PostSharp.

Usage

In our case you could easily imagine PropertySetNotificationAttribute calling out to a IDomainChangeNotificationService, the actual implementation could be retrieved from a Service Locator or injected in using IOC.

Project References

You will note that our domain assembly references the assembly that I've put the attributes into and also PostSharp.Laos and PostSharp.Public. This bothers me slightly but from what I can see they are quite lightweight assemblies so it doesn't seem to be a killer.

Conclusion

I'm still at the earlier stages of understanding PostSharp but I'm very impressed.

Like TypeMock and NHibernate it is very powerful and also seems to come with very good documentation.

I'm also stunned by how easy it was to do what I wanted to in this case, but then I guess I shouldnt be as the docs indicate that Laos has been designed to be simple rather than being fully featured.

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Tuesday, November 20, 2007

Interfaces and Abstract Classes In The Domain

I was just looking at a DDD example that had an interface on nearly every class in the system, including the domain classes. One reason for this is mocking (which I don't favor for the domain anyway) but the other seemed to be to improve the design. This second reason made me think I should disuss why I don't think the "everything needs an interface" approach is a good one for the domain.

First off I should say that the topic has already been discussed.:

  1. DDD Thread
  2. Pro Interface View
  3. Pro Abstract Class View

I disagree slightly with the two viewpoints, to me you only need abstract classes or interfaces in a minority of cases. In the domain I believe you should only add an abstract class or an interface where you believe that the addition is improving the design, most commonly when it is a useful abstraction.

I do agree with the second view as even when you do have a useful abstraction an interface isn't always enough, you sometimes want to enforce the constraints (bake them in) and an abstract class is better for this.

Having said that I wouldn't take my Customer class and just create an ICustomer interface (or an abstract base class) on it, instead I'd look at the usage of the class and the coupling to it which might lead me to extract meaningful interfaces. In fact in many cases I'll just start out by referring to the concrete Customer domain class, only introducing abstractions where I know they are needed.

In summary only put in interfaces or abstract classes in the domain where they are helping, don't go for what Fowler refers to as "Interface Implementation Pair" approach.

Actually this post sums that up my view nicely.

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Domain Presentation View

Was just reading a blog entry from Ray Houston on his view classes. The scary thing is we have exactly the same approach, right down to the naming of the classes!

In our case if we had a Customer aggregate and we were displaying lists of Customers in a grid then loading each instance of the aggregate would be deeply inefficient. We'd be loading lots of data/rules that we didn't need and we'd also be missing information that we needed to display in the grid because that information would come from other aggregates. We might thus end up navigating associations from one aggregate to another just to get simple primitive data types to display in the grid, which is wildly inefficient.

What we really needed for these situations were fast loading read-only classes that have information from one or more aggregates but that only load the information/behavior needed for the display in the grid. Enter our Info objects.

We have Info objects (ClientInfo) and InfoLoaders (ClientInfoLoader). The loaders only have retrieval methods and are not repositories. The Info classes are then mapped to database views.

We actually have the Info objects in another assembly called Presentation, but we do have a reference from the Presentation to the domain assembly so that the Presentation classes can use things like Services/Rules/Specifications/Enums and so on. We could remove this dependency if we needed to, but it would be a little bit of effort and so far I don't see it as a major issue.

So far we only have a few Info objects, certainly not one per aggregate. We also don't create one Info object for each view (as in an MVP view) so its possible that when you load an Info object you get data that you don't need. If this became an issue we could deal with it.

Anyway I shouldn't have bothered explaining it as Ray has already done a good job. I also believe there is a discussion of this sort of thing on the DDD newsgroup (don't have link), but it is heartening to know we are not the only people using this approach.

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Monday, November 19, 2007

Domain Model Project Structure

Myself and two colleagues had a very interesting discussion about the structure of our domain projects. Originally we had this sort of folder structure within our domain projects:







This wasn't awful but it also wasn't perfect, after a bit of work we decided to restructure like this:





Its difficult not to prefer this folder structure as it keeps things that are related together in the folder structure and emphasizes key abstractions/classes (such as Customer here).
Unfortunately we've had to create "Component Parts" folders that, we plan, will contain any classes that are not key aggregate roots. The top level "Component Parts" folder has very reusable classes, but the one within "Customer" is for classes that relate just to the "Customer" aggregate(s).
This idea of a "component part" may seem odd but it does help show that whilst CustomerIdentifier is important it is not in any way as key as Customer.
The discussion also emphasized that it is impossible to get a project structure that we are completely happy with, trying to impose a single hierarchy on a domain model is just so difficult to do cleanly.
Its also worth noting that the small size of this example means it is not a good example, but we have already started giving this folder structure a go and so will hopefully find out just how well it works.

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Sunday, November 18, 2007

Repository Implementation (DDD/NHibernate)

Christian Bauer (Hibernate bod) has written a post about the repository pattern. I think the post is a little bit misinformed and concentrates too much on one possible way to implement the repository pattern, however it does show that people are still having trouble working out how to implement repositories so I thought I would explain how we do it.

I actually think the pattern is relatively simple, especially when used with NHibernate, so here goes...

1. Accessing From The Domain
I don't acces the repositories from the domain, with NHibernate I rarely see the need. I don't actually want to couple them because:

  1. Complexity - Having the domain classes call the repositories makes it harder to understand them.
  2. Testing - Most DDD practitioners seem to focus on state testing and thats certainly my preference, but if your calling repositories from the domain those tests become (as I see it) layer crossing tests and testing becomes more difficult.

I don't want to have to mock out repositories when testing the domain, for me thats reason enough to avoid the coupling. There isn't too much about this one the Web other than one forum post and bits and pieces on peoples blogs, but making your domain testable in isolation is (in my view) well worth the effort.

2. Associations
I tend to focus on modeling the most important associations in the domain.

Within an aggregate this is simple, you can always navigate from the root to the parts.

Where I want to associate one aggregate with another I'll put the most important association in the domain model and (optionally) handle the inverse using a repository e.g.:

IList orders = customer.Orders;
Customer customer = customerRepository.GetForOrder(customer);

Ofcourse sometimes you might bidirectional association here, if it wasn't costing you too much complexity/coupling wise.

Note that in many cases people focus on modeling the association from the one to the many, e.g. Order to Customer. This sometimes works, sometimes it doesn't...do whatever makes sense. I try to do it without simply putting in the associations that make persistence simplest.

3. Implementation With NHibernate
NHibernate makes cascading and lazy loading simple. In the mapping files I don't lazy load within an aggregate though I do lazy load between aggregates, cascading only goes as far as aggregate boundaries.

The implementation becomes ridiculosly simple, for example for our key repository its basically this:

public class CustomerRepository : Repository
{

//..any custom queries
}


The base class is doing all the heavy lifting, for simple cases all I need to say is that the key to the Customer table is an int (using a generic generic parameter, which is missing from the code because blogger is cutting it out :)).

The base class is also very simple, it has methods for SaveOrUpdate/GetById/GetAll and we have extra an IDeletionRepository that we can add on which just has a Delete method. We also have a RetrievalRepository base class for completely readonly cases.

I am coupling the implementation of my repositories to NHibernate but that has so far not proved to be an issue. What we do strive to avoid is putting anything NHibernate specific on the interface of the repository, not just to follow the pattern but because its sensible as we may not always use NHibernate for all of the queries. So I avoid making the repository a leaky abstraction by, for example, passing in some ICriteria to one of the queries.

3.1 Testing
Testing the basic Save/Update/Concurrency also becomes mickey mouse as we have a base class called AggregateRootPersistenceTestBase that does the heavy lifting.

As an example this base class has a TestSaving method that delegates to a SaveTestHelper, this class does the following:

1) Create Repository - Create an instance of the repository under test.
2) Create Aggregate - Create an instance of the aggregate we are testing the persistence of.
3) Save - Save the aggregate to the database (save then flush).
4) Reload - Evict the saved aggregate from the session (or Clear the session) and reload it from the database. We could instead use a seperate ISession, either way we are ensuring that the reloaded object is fresh from the DB (not from the first level cache).
5) Compare - Compare the two objects, this works as I've written an ObjectHierarchyComparer that can be given two objects and will use reflection over their properties to ensure they match. In navigates right down the hierarchy until it gets to build in primitives to compare so can handle very complex object structures.

This is very simple, all you need to do to use SaveTestHelper is pass in two delegates, one that creates the repository and one that creates the aggregate. You can optionally pass in a string[] of property names that the ObjectHierarchyComparer should ignore (such as properties that get default values from the DB, because the reloaded object will have different values for them).

This is all very reusable. We then write tests for the aggregate roots in a few different scenarios:

  1. Unpopulated - Create an instance and save it.
  2. Populated - Move it into a non-default state (if it has lifecycle), populate the entire aggregate.
  3. FullyPopulated - Same but with associations to other aggregates populated.
We also test other parts of the aggregate, I can provide more details if its useful...

3.2 Custom Queries
Any custom queries are written in the repositories, preferably in HQL/ICriteria so we can refactor the DB or code (made harder if you encode SQL). You could actually put the HQL into a named query in the mapping file if you wanted to.

3.3 Eager Fetching
We haven't really dealt with this issue fully yet but Udi Dahan has posted about it. I don't think I'd use his implementation but I do like the idea of fetching strategies and I'd probably choose the appropriate one in a coordination/application layer.

4. Specifications
We probably underuse specifications, they can be useful if your getting lots of custom queries on the repositories that are all just for specific cases:

public IList GetByFullName(...);
public IList GetByFirstAndSurname(...);
public IList GetBySurname(...);

You could encapsulate these name queries in one or more specifications and pass them in:

public IList GetByName(CustomerNameSpecification specification);

The problem is converting your (domain) CustomerNameSpecification into a query. I don't want the class itself to be talking in terms of SQL/HQL/ICriteria so choices that we've though of are:
  1. Conditional - A single CustomerNameSpecification and the CustomerRepository picks it apart, for example the CustomerNameSpecification would have a FirstName property and if its not null the repository adds an appropriate ICriteria to the query.
  2. Switch - Subclasses of CustomerNameSpecification (such as CustomerFirstNameSpecification) and a switch in the repository that calls an appropriate method to create the query for each type of specification.
  3. Visitor : This one of the GOF patterns. Subclasses of CustomerNameSpecification (such as CustomerFirstNameSpecification) and each "accepts" a QueryVisitor, the power of double dispatch is then used to ensure the appropriate method is called on this class.
None of these options are great, though the third is definitely the least awful.

My hope is that in the future extension methods and LINQ should make this easier.

5. Performance
I've discussed eager queries but sometimes domain clases just aren't appropriate. For example we have cases where we display lists of objects in the GUI, for example we might have a grid displaying Orders that actually displays the Customer name.

Loading each Order domain object and the associated Customer is going to be deeply inefficient, for those cases we map seperate presentation (or as we call them info) objects.

We'd thus map an OrderInfo class to a database view that would bring in the information that is needed from whatever tables are involved. These classes are loaded using Loaders (not repositories) to emphasize that they are not domain classes. We also nly create these classes if we are sure that they are needed, so you only find them where we have proved that using the domain classes was going to cause performance issues.

It is worth emphasizing that this is not a presentation model, these are read-only classes that are not in any way associated to the aggregates in the domain.

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Tuesday, November 13, 2007

New Features In NHibernate 2.0

Ayende has just blogged about the new features in NHibernate 2.0, the one that we are most interested in is the ability to map multiple tables to one class. This is very useful and we've been using it for a while.

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Thursday, November 08, 2007

Podcasts

I listen to a few podcasts but my new favorites are:

  1. Software engineering radio - The "enterprise" episodes are great, but I'm yet to be sold on the ones that are on other topics (such as real time systems).
  2. Ask Udi - Good content but the topics are so interesting that the podcasts seem too short, I'm hoping for an extended version in the future.

I have to say both are very useful.

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Sunday, November 04, 2007

Evolving Coordination Layer

I've posted about this before but on my project we have a coordination layer that sits above the domain but I thought I'd add another post about it.

Since a coordination layer is quite closely linked to a domain assembly we have more than one of them, so if we had two domain models our projects would be:

  1. Company.Customers.Domain
  2. Company.Customers.Domain.Coordination
  3. Company.Customers.Peristence
  4. Company.Finance.Domain
  5. Company.Finance.Domain.Coordination
  6. Company.Finance.Peristence
This gives me a lot of flexibility. For example our Finance domain has a reference to our Customers domain but there is no reference going the other way (at all). This is the way we want it but we have a process where by to create a Customer you must already have a saved CustomerCreditCheckRequest object from the Finance assembly, we put that logic into a CustomerCreationService in the Coordination layer. This service would be very short and its form would be:
  1. Create the Customer by calling into a CustomerFactory within the Customer domain assembly.
  2. Create a CustomerCreditCheckRequest and associate it with the new Customer before saving it. This logic obviously calls off to a repository and to the Finance domain and so cannot go into Company.Customers.Domain.
  3. Return the Customer.
The class names are all made up but you see my point, and note that all the interesting domain domain logic is kept within CustomerFactory. It does mean the coordination layer is quite highly coupled (in this case to Finance) but if that becomes a problem we can deal with it (interfaces and injection), and for now it doesn't seem to me to be at all important.

When Is A Domain Service Enough?

There is another "issue", what do if we already have a coordination layer service and no domain service and want to decide where to put some code. For example lets say Order/Customer aggregates are in a single domain assembly but a rule is that for an Order to become active we must ensure the Customer has a valid Address. This is a cross aggregate rule but we could enforce it in a domain service, there is no specific need for the coordination layer to be involved. So we could have an OrderActivationService in the domain, however we already have an OrderService in the coordination layer...do we put the code in there instead?

Although I originally thought of just putting the cross aggregate logic in the domain I've been swayed by a colleague and of course even we could put a call to the OrderActivationService (domain) inside a suitably named method in the OrderService, keeping the logic in the domain but giving a simple single class interface to the GUI.

Compared To Service Layer

Evan Hoff did point out that this layer could be mistaken for a Service Layer, the links is here. As we discuss they are quite different as the coordination layer is not responsible for things like email/transactions/session management and is very closely linked to the domain itself. Not to say we might not also need a service layer at some stage, or that the coordination layer might not become one in time...

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